Once I had gone through the iterative process of designing the characters and assets, I planned a piece of concept art. Initially, I was going to use Photoshop to create the final piece, but I as my student verification was extremely delayed, I had to begin work on another program. I had used Setchbook Pro before, but decided against using it for the concept piece as its colour and opacity settings didn't work in a way I was used to. Instead, I began work on Gimp. This free software is extremely capable, but on my PC it is extremely buggy. I found that it was constantly crashing, and I was losing as much work as I was doing. I continued with it anyway (saving extremely regularly) but was forced to leave some elements of the picture really quite low in detail, as I was never able to get the tablet sensitivity functions to work properly. I feel that the Concept Piece showed the style of the game, but couldn't quite show the level of detail I wanted. Hopefully, when I get Photoshop up and running, I will be able to post a piece which actually shows the characters expression, and perhaps incorporate a soldier demon into it.

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